Crystal Dynamics Clarifies AI Use in Tomb Raider: Legacy of Atlantis Development
Crystal Dynamics has provided clarity on the use of generative artificial intelligence (AI) in the development of *Tomb Raider: Legacy of Atlantis*. Following recent controversy, the developer stated that the technology was specifically utilized to create test assets for the game. This clarification comes from an interview with Crystal Dynamics experience director Jeff Adams.

Crystal Dynamics has addressed concerns regarding the application of generative artificial intelligence (AI) in the development process of its upcoming title, *Tomb Raider: Legacy of Atlantis*.
The clarification follows controversy that arose last week. Jeff Adams, experience director at Crystal Dynamics, explained in an interview that the generative AI technology was employed for a specific purpose: creating test assets during the game's development phase.
According to Polygon, Adams elaborated on this use, indicating a focused application rather than widespread content generation.
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