Third-Party App Unlocks Full Wireless DualSense Features on PC
The PlayStation 5's DualSense controller, known for its advanced haptic feedback, can now utilize its complete feature set wirelessly on PC through a third-party application. A recent beta update to the DSX app, available on Steam, enables wireless haptics and Bluetooth audio, alongside custom profiles and other customization options. Previously, full functionality on PC generally required a USB-C connection, as Sony has not released an official wireless solution for the platform.

The PlayStation 5's DualSense controller, widely recognized for its haptic feedback capabilities, can now fully operate wirelessly on PC. This functionality is made possible by a recent update to the third-party application DSX, which is available on Steam.
Historically, accessing the DualSense's full feature set on PC, including its distinct haptic feedback and Bluetooth audio, typically required a direct USB-C connection. Sony has not officially released a dongle or similar solution to enable full wireless functionality for the controller on the PC platform.
The new beta update for the DSX app, which was noted by Digital Foundry, introduces wireless haptics and Bluetooth audio support. It also provides users with custom profiles and a range of customization options. The application facilitates this by creating a "virtual" DualSense, allowing the controller to function on PC similarly to how it performs on the PS5 by receiving signals from supported games.
This feature is accessible to owners of the DSX Steam app and its DSX+ DLC, which is priced at under $12 when purchased as a bundle. This third-party solution is presented as the current optimal method for PC gamers who wish to experience the DualSense's unique features, including those in Sony's PlayStation Studios ports.
While the DualSense controller has received software updates over time and an upgraded DualSense Edge controller was released, Sony has not developed an official wireless solution for PC. The company is reportedly exploring other controller technologies for the future, such as buttons that can dynamically change their hardness or softness based on in-game context. According to GameSpot, this third-party effort addresses a market need not filled by Sony.

